3D camera with 4 square cameras taken pinch to see if the lines connecting the same colored dots are perpendicular to the 2 cameras squared horizontally perpendicularly with 2 cameras pointed vertically

 3D camera with 4 square cameras taken pinch to see if the lines connecting the same colored dots are perpendicular to the 2 cameras squared horizontally perpendicularly with 2 cameras pointed vertically. oblique angle to 2 cameras creates 2 same color dots. connect 2 horizontal camera dots and connect 2 vertical camera dots, these 2 lines are perpendicular. so to remove the same color dots without having to have from 1 bright dot above objects to 4 cameras which are many bright dots of the same color, then connect 2 rays from 2 colored dots of the same color of 2 cameras intersect to create 3d coordinates. increase the number of dots to capture the far distance to see the distortion in the distance.To create a large lens that collects more light and remains thin, we cut the upper surface under the lens and remove the center of the lens. .Then merged the top and bottom halves into 1. this time the lens was thinner and still had the same light absorption

Comments

Popular posts from this blog

The 3d projector shines on the air with the converging invisible light that heats the steam to white

The 3d screen shines on the air with a laser beam of invisible light as small as electrons

Store electricity by demagnetizing electrons so that it can be easily stored in the flask without running out into lightning, damaging the battery