The 3d camera is made up of 3 cameras and the middle camera creates symmetrical rays

 The 3d camera is made up of 3 cameras and the middle camera creates symmetrical rays. The 2 external cameras snap together, so the light from the light dots on the object to the 2 cameras is 2 angled rays radiating oblique to 2 cameras. the middle camera is the symmetrical ray of the other 2 rays. I see if the 3 dots of color are the same color of the 3 images of 3 cameras when pulled out into a ray like a ray when the incoming light intersects at the same place or not. then how far is each pixel from the center of the image, then subtract it into segments that are spaced between each of the 2 image dots. If we know the angle tag cosine with an adjacent edge is 3 edges minus above the center, then deduce the height of the symmetrical middle ray, then calculate the height of that symmetrical side. These 3 rays intersect at the same place, do so to remove the same colored dots of the same object to find exactly 1 bright image dot up to 3 cameras.The triangle vertex is the 3d coordinate

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